TaxOwlbear
TaxOwlbear
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Let's Play Command & Conquer: Red Alert 2 - Time & Space #1 | Prison Break
Yuri is back! And so is Crazy Ivan.
Playlist: ua-cam.com/play/PLFl3jwQIfR78HOh7s5Trn-Je4WWnVMnqo.html
Time & Space is a set of two custom campaigns for Command & Conquer: Red Alert 2 - Yuri's Revenge made by Heli and a number of other people. The campaigns, Yuri's Battle (A) and (B) were created due to the lack of an official campaign in which the player takes the role of Yuri and his army.
Both campaigns replace the original Allied and Soviet campaigns, and take place independently from one another. Their premise is similar, however: Yuri has been captured during the events of Yuri's Revenge and is liberated by his forces to once more attempt to take over the world.
Download the map pack here: helilab.ysepan.com/
Переглядів: 120

Відео

Let's Play Shrot #5
Переглядів 5323 години тому
Lock them in. Playlist: ua-cam.com/play/PLFl3jwQIfR78sgo6snEqdLvVcw9nsiA_1.html Shrot is a real-time strategy game developed and published by Spytihněv. It was first released for Windows on June 20, 2024. Shrot is based on Paranoia and Paranoia II, which in turn are clones of Dune II. The game is set on the planet Scheeza, on which three clans fight over resources. It is a traditional RTS, and ...
Let's Play Exodus: The Last War #5 | Zeld 5
Переглядів 5110 годин тому
We're going to the beach today. Playlist: ua-cam.com/play/PLFl3jwQIfR7_YyRPgjCrc27V2k7A9h5BA.html Exodus: The Last War is a real-time strategy game. It was developed by Polish studio Złoty Skarabeusz and primarily published by Sland Media exclusively for the Commodore Amiga in 2000. The game follows the Command & Conquer school of real-time strategy, allowing players to place structures directl...
Let's Play Command & Conquer: Tiberian Dawn Redux 1.5.3 #17 | Nod 2: Egypt
Переглядів 18310 годин тому
Everyone loves Egypt. Playlist: ua-cam.com/play/PLFl3jwQIfR7_w_EU19SIqD-BtVgwpEGD3.html Command & Conquer: Tiberian Dawn Redux is a modification for Command & Conquer: Generals - Zero Hour. Its aim is to recreate the original Command & Conquer in SAGE. The mod retains some of Zero Hour's concepts, such as support powers gained via promotions, the experience system for units, and upgrades for st...
Let's Play Exodus: The Last War #4 | Zeld 4
Переглядів 9813 годин тому
No time to waste. Playlist: ua-cam.com/play/PLFl3jwQIfR7_YyRPgjCrc27V2k7A9h5BA.html Exodus: The Last War is a real-time strategy game. It was developed by Polish studio Złoty Skarabeusz and primarily published by Sland Media exclusively for the Commodore Amiga in 2000. The game follows the Command & Conquer school of real-time strategy, allowing players to place structures directly on the map, ...
Let's Play Command & Conquer: Tiberian Dawn Redux 1.5.3 #16 | Nod 1: Libya
Переглядів 13813 годин тому
Nobody like Nikoomba. Playlist: ua-cam.com/play/PLFl3jwQIfR7_w_EU19SIqD-BtVgwpEGD3.html Command & Conquer: Tiberian Dawn Redux is a modification for Command & Conquer: Generals - Zero Hour. Its aim is to recreate the original Command & Conquer in SAGE. The mod retains some of Zero Hour's concepts, such as support powers gained via promotions, the experience system for units, and upgrades for st...
Let's Play Shrot #4
Переглядів 19115 годин тому
Caught in the middle. Playlist: ua-cam.com/play/PLFl3jwQIfR78sgo6snEqdLvVcw9nsiA_1.html Shrot is a real-time strategy game developed and published by Spytihněv. It was first released for Windows on June 20, 2024. Shrot is based on Paranoia and Paranoia II, which in turn are clones of Dune II. The game is set on the planet Scheeza, on which three clans fight over resources. It is a traditional R...
Let's Play Tiberian Future: A Dying World #4 | Mutant Extermination
Переглядів 38915 годин тому
Revenge of the Shiners. Playlist: ua-cam.com/play/PLFl3jwQIfR79n_rzle9klyh17Y5QANM35.html Tiberian Future: A Dying World is a modification for Command & Conquer: Tiberian Sun - Firestorm created by j4m3sb0nd, and first released in 2005. The mod's main feature are the two new factions its adds to the game: CABAL as well as the Forgotten. In addition to the new factions, Tiberian Future: A Dying ...
Let's Play Exodus: The Last War #3 | Zeld 3
Переглядів 7117 годин тому
It's all about the money. Playlist: ua-cam.com/play/PLFl3jwQIfR7_YyRPgjCrc27V2k7A9h5BA.html Exodus: The Last War is a real-time strategy game. It was developed by Polish studio Złoty Skarabeusz and primarily published by Sland Media exclusively for the Commodore Amiga in 2000. The game follows the Command & Conquer school of real-time strategy, allowing players to place structures directly on t...
Let's Play Command & Conquer :Tiberian Dawn Redux 1.5.3 #15 | GDI 15: Bosnia-Herzogovina
Переглядів 22717 годин тому
Let's do it. Playlist: ua-cam.com/play/PLFl3jwQIfR7_w_EU19SIqD-BtVgwpEGD3.html Command & Conquer: Tiberian Dawn Redux is a modification for Command & Conquer: Generals - Zero Hour. Its aim is to recreate the original Command & Conquer in SAGE. The mod retains some of Zero Hour's concepts, such as support powers gained via promotions, the experience system for units, and upgrades for structures ...
Let's Play Tiberian Future: A Dying World #3 | Plains Of Plenty
Переглядів 30520 годин тому
Plenty of superweapons. Playlist: ua-cam.com/play/PLFl3jwQIfR79n_rzle9klyh17Y5QANM35.html Tiberian Future: A Dying World is a modification for Command & Conquer: Tiberian Sun - Firestorm created by j4m3sb0nd, and first released in 2005. The mod's main feature are the two new factions its adds to the game: CABAL as well as the Forgotten. In addition to the new factions, Tiberian Future: A Dying ...
Let's Play Shrot #3
Переглядів 24520 годин тому
The auction is on. Playlist: ua-cam.com/play/PLFl3jwQIfR78sgo6snEqdLvVcw9nsiA_1.html Shrot is a real-time strategy game developed and published by Spytihněv. It was first released for Windows on June 20, 2024. Shrot is based on Paranoia and Paranoia II, which in turn are clones of Dune II. The game is set on the planet Scheeza, on which three clans fight over resources. It is a traditional RTS,...
Let's Play Exodus: The Last War #2 | Zeld 2
Переглядів 10122 години тому
Those are some tough structures. Playlist: ua-cam.com/play/PLFl3jwQIfR7_YyRPgjCrc27V2k7A9h5BA.html Exodus: The Last War is a real-time strategy game. It was developed by Polish studio Złoty Skarabeusz and primarily published by Sland Media exclusively for the Commodore Amiga in 2000. The game follows the Command & Conquer school of real-time strategy, allowing players to place structures direct...
Let's Play Command & Conquer: Tiberian Dawn Redux 1.5.3 #14 | GDI 14: Yugoslavia
Переглядів 20722 години тому
Where are they hiding? Playlist: ua-cam.com/play/PLFl3jwQIfR7_w_EU19SIqD-BtVgwpEGD3.html Command & Conquer: Tiberian Dawn Redux is a modification for Command & Conquer: Generals - Zero Hour. Its aim is to recreate the original Command & Conquer in SAGE. The mod retains some of Zero Hour's concepts, such as support powers gained via promotions, the experience system for units, and upgrades for s...
Let's Play Tiberian Future: A Dying World #2 | Secure The Region
Переглядів 588День тому
This region doesn't feel secure at all. Playlist: ua-cam.com/play/PLFl3jwQIfR79n_rzle9klyh17Y5QANM35.html Tiberian Future: A Dying World is a modification for Command & Conquer: Tiberian Sun - Firestorm created by j4m3sb0nd, and first released in 2005. The mod's main feature are the two new factions its adds to the game: CABAL as well as the Forgotten. In addition to the new factions, Tiberian ...
Let's Play Shrot #2
Переглядів 188День тому
Let's Play Shrot #2
Let's Play Exodus: The Last War #1 | Zeld 1
Переглядів 441День тому
Let's Play Exodus: The Last War #1 | Zeld 1
Let's Play Command & Conquer:Tiberian Dawn Redux 1.5.3 #13 | GDI 13: Yugoslavia
Переглядів 169День тому
Let's Play Command & Conquer:Tiberian Dawn Redux 1.5.3 #13 | GDI 13: Yugoslavia
Let's Play Dark Reign 2 #20 | Sprawlers 10: Earth Descending
Переглядів 79День тому
Let's Play Dark Reign 2 #20 | Sprawlers 10: Earth Descending
Let's Play Command & Conquer: Tiberian Dawn Redux 1.5.3 #12 GDI 12: Bulgaria
Переглядів 155День тому
Let's Play Command & Conquer: Tiberian Dawn Redux 1.5.3 #12 GDI 12: Bulgaria
Let's Play Shrot #1
Переглядів 660День тому
Let's Play Shrot #1
Let's Play Tiberian Future: A Dying World #1 | Ionic Frequency
Переглядів 498День тому
Let's Play Tiberian Future: A Dying World #1 | Ionic Frequency
Let's Play Dark Reign 2 #19 | Sprawlers 9: Exodus
Переглядів 88День тому
Let's Play Dark Reign 2 #19 | Sprawlers 9: Exodus
Let's Play Command & Conquer: Tiberian Dawn Redux 1.5.3 #11 | GDI 11: Greece
Переглядів 257День тому
Let's Play Command & Conquer: Tiberian Dawn Redux 1.5.3 #11 | GDI 11: Greece
Let's Play Akte Europa #33
Переглядів 47День тому
Let's Play Akte Europa #33
Let's Play Command & Conquer: Red Alert 2 - Loyalty Or Death #4 | Redemption
Переглядів 252День тому
Let's Play Command & Conquer: Red Alert 2 - Loyalty Or Death #4 | Redemption
Let's Play Dark Reign 2 #18 | Sprawlers 8: The Way Out Is Through
Переглядів 175День тому
Let's Play Dark Reign 2 #18 | Sprawlers 8: The Way Out Is Through
Let's Play Command & Conquer: Tiberian Dawn Redux 1.5.3 #10 | GDI 10: Romania
Переглядів 249День тому
Let's Play Command & Conquer: Tiberian Dawn Redux 1.5.3 #10 | GDI 10: Romania
Let's Play Akte Europa #32
Переглядів 4014 днів тому
Let's Play Akte Europa #32
Let's Play Command & Conquer: Red Alert 2 - Loyalty Or Death #3 | Gold Rush
Переглядів 23614 днів тому
Let's Play Command & Conquer: Red Alert 2 - Loyalty Or Death #3 | Gold Rush

КОМЕНТАРІ

  • @poilboiler
    @poilboiler 11 годин тому

    Pretty fun map.

  • @poilboiler
    @poilboiler 11 годин тому

    My guess would be that someone smuggled the bombs in to Ivan. But they really should have made the tank traps start at 10% health or something to speed it up.

  • @hachemledarka2854
    @hachemledarka2854 День тому

    Nigh time hlook tower in the night

  • @hachemledarka2854
    @hachemledarka2854 День тому

    You dectec you fail you dei this vrasy creed

  • @hachemledarka2854
    @hachemledarka2854 День тому

    This nod leafing yup

  • @Toutab-rz5tn
    @Toutab-rz5tn День тому

    Yeah i alway asked me the same question about the "do not get detected" part

  • @s.m.2523
    @s.m.2523 День тому

    Yeesh, the AI is agressive as hell for a second mission.

    • @TaxOwlbear
      @TaxOwlbear День тому

      Yes, though this is also the highest difficulty.

  • @sgtmyers88
    @sgtmyers88 День тому

    lol could have cheesed it by using the Harvester to run all the GDI troops over after that one instance.

    • @s.m.2523
      @s.m.2523 День тому

      That's profit lost, all the time the harvester takes to crush enemy troops is time not spent harvesting.

    • @TaxOwlbear
      @TaxOwlbear День тому

      47th Rule of Acquisition.

    • @sgtmyers88
      @sgtmyers88 14 годин тому

      lol didnt realize Nod joined forces with the Ferengi

  • @deshonbrown7284
    @deshonbrown7284 День тому

    What is the name of the song on this mod

    • @TaxOwlbear
      @TaxOwlbear День тому

      It's a track from Dune 2000. I don't remember its exact name.

  • @Truthfulpietro
    @Truthfulpietro 2 дні тому

    Yes, the timer changed to the last few seconds as soon as you got your victory message.

  • @Chrisss18
    @Chrisss18 2 дні тому

    is it possible to run over soldiers with the tanks?

    • @TaxOwlbear
      @TaxOwlbear 2 дні тому

      Yes, soldiers can be squished.

  • @hachemledarka2854
    @hachemledarka2854 2 дні тому

    Yuo imagine nikouba is gad wapoen

  • @hachemledarka2854
    @hachemledarka2854 2 дні тому

    Solder training tou kille any ennemis solder

  • @hachemledarka2854
    @hachemledarka2854 2 дні тому

    Assaine nikouba again

  • @hachemledarka2854
    @hachemledarka2854 2 дні тому

    The god kane and seth

  • @gsouza_mov
    @gsouza_mov 2 дні тому

    Pode ensinar como instalar esse mod amigo?

  • @Nuuk_Nuke_Nook
    @Nuuk_Nuke_Nook 2 дні тому

    Politically motivated murders, a staple of C&C.

  • @user-oj5pl1jx1z
    @user-oj5pl1jx1z 2 дні тому

    Hybrid of Zerg, Ripers and Lawcraft's monsters

  • @maximakulov3118
    @maximakulov3118 2 дні тому

    Meine Kommentare sind schon längst ausgelaufen und ich werde mich jetzt wiederholen... Aber... Ich hätte nie gedacht, dass es SO VIELE Strategien gibt... Ich bin sprachlos, um ehrlich zu sein. Bravo, Tax! Und vielen Dank für Ihre Geduld und Zeit!

    • @TaxOwlbear
      @TaxOwlbear 2 дні тому

      Gerne doch. Die Spiele werden mir in naher Zunkuft nicht ausgehen. :)

    • @maximakulov3118
      @maximakulov3118 День тому

      @@TaxOwlbear das glaube ich Ihnen ganz gerne. Besonders, wenn man in Rücksicht nimmt, wie viele coole Mods es da draußen gibt. Das ist Wahnsinn!

  • @Jevroth
    @Jevroth 3 дні тому

    I wonder how much the sniper ambush would have had a field day in certain parts of this map. the early dozer takeover allowing for china tech is top notch in this fight as well

  • @mkvector9539
    @mkvector9539 3 дні тому

    And that mad man was Franz Ferdinand.

  • @Jevroth
    @Jevroth 3 дні тому

    the usage of production buildings with mines out as basically a form of active units/static defense is an interesting way to get around the lack of normal base defenses for this guy. Also, it might be broken if the tank general was able to spend a point to give overlords the horde bonus, but I also would love to see that too. 24:25 also that tank dance was hilarious

    • @TaxOwlbear
      @TaxOwlbear 3 дні тому

      Yes. In fact, I don't think building mines are used at all on official maps.

  • @Jevroth
    @Jevroth 3 дні тому

    6:45 for as much as this general's map is fairly bland (which is saying something for it supposedly being in an active volcano) his music is amazingly epic

  • @Jevroth
    @Jevroth 3 дні тому

    that one barracks and the strategic placement to offensively use mines is fantastic lol. I really enjoy this map, the level of detail put into it is fantastic and the density of buildings for an infantry based challenge seems to offer some interesting opportunities and challenges, depending on your general. All the nuke troops in the building at 8:25 defending themselves but accidentally also nuking their own building being one of those challenges lol. This general is so much fun because of how careful you have to be to prevent your own guys from accidentally wrecking your own people, but some very strong attack options.

  • @user-oj5pl1jx1z
    @user-oj5pl1jx1z 3 дні тому

    Deploy KEIKO missles.

  • @user-jo7sj7uy2g
    @user-jo7sj7uy2g 3 дні тому

    Just curious what version of Tiberian sun are you using downloaded or disc tried the first decade version didn’t work

    • @trentsmith5631
      @trentsmith5631 3 дні тому

      From what I could see it says V2.03 does that make sense?

    • @trentsmith5631
      @trentsmith5631 3 дні тому

      Honestly my version of Tiberian sun is prob that old lol

    • @trentsmith5631
      @trentsmith5631 3 дні тому

      Where can you download a more recent version?

    • @user-jo7sj7uy2g
      @user-jo7sj7uy2g 3 дні тому

      What I mean is which one Steam Moddb or disc version I tried using the first decade disc but nothing I might try using the client version on moddb

    • @TaxOwlbear
      @TaxOwlbear 3 дні тому

      I recommend against a recent version. This mod only worked with the original disk version and the The First Decade version for me.

  • @trentsmith5631
    @trentsmith5631 3 дні тому

    I cant seem to run this mod??, I downloaded everything into Sun folder, it crashes as soon as it tries to run a map?. cut scenes still work? so no idea lol

    • @TaxOwlbear
      @TaxOwlbear 3 дні тому

      Which version of Tiberian Sun are you using?

    • @trentsmith5631
      @trentsmith5631 3 дні тому

      @@TaxOwlbear From what I could see it says V2.03 does that make sense?

  • @Toutab-rz5tn
    @Toutab-rz5tn 4 дні тому

    you have to sell the captured radar to use the air strike. Seems bugged

    • @sgtmyers88
      @sgtmyers88 3 дні тому

      ZH coding IS bugged lol its a miracle we got as much done that we did, dont get me started on the AI lol

    • @TaxOwlbear
      @TaxOwlbear 3 дні тому

      Took me a while to notice, yes.

  • @hachemledarka2854
    @hachemledarka2854 4 дні тому

    And mortel kont

  • @hachemledarka2854
    @hachemledarka2854 4 дні тому

    Ending crazy

  • @hachemledarka2854
    @hachemledarka2854 4 дні тому

    12 minute

  • @hachemledarka2854
    @hachemledarka2854 4 дні тому

    Ammo Upgrade no yet

  • @hachemledarka2854
    @hachemledarka2854 4 дні тому

    You gad commando

  • @hachemledarka2854
    @hachemledarka2854 4 дні тому

    Kane tample in serbia

  • @hachemledarka2854
    @hachemledarka2854 4 дні тому

    Bosia/herzogovian

  • @SquirrelyDude1
    @SquirrelyDude1 4 дні тому

    2:08 made me laugh, these games are so cheesy. I love them.

    • @TaxOwlbear
      @TaxOwlbear 4 дні тому

      They always have a nice balance between camp and seriousness.

  • @jerehelenius523
    @jerehelenius523 4 дні тому

    lol typical ending look for last turret hidden behind your base walls tree lol.. thanks for gdi camp, can´t wait to see nod camp... its too bad you can´t get units upgrades un til last mission or so they would be helful earlier stages when you have only few units to build lol but other wise really good camp

    • @TaxOwlbear
      @TaxOwlbear 3 дні тому

      True about the upgrades, though the idea is also that they are the cream on top and not quite as ubiquitous as they are in Generals/Zero Hour.

    • @sgtmyers88
      @sgtmyers88 3 дні тому

      Yes some upgrades can be OP. Some are also priced accordingly.

  • @Jevroth
    @Jevroth 4 дні тому

    in vanilla and contra, she always has seemed to be more annoying than problematic. in vanilla, baiting her powers with buildings in specific places makes her a joke (if annoying), so I do like her slightly better shot selection with this mod, but man is she still just annoying because she doesn't really attack and her defenses with that base surrounded by mountains is a pain to assault by ground or air. It is almost like the super weapon general is designed to be best taken out by super weapons (especially a nuclear blanket across her entire base, 34:55 is so immensely satisfying)

    • @TaxOwlbear
      @TaxOwlbear 4 дні тому

      Indeed. To be honest, the challenge in general relies on superweapons too much.

    • @Jevroth
      @Jevroth 4 дні тому

      @@TaxOwlbear yeah, that's one of the things I like about contra, it avoids superweapon spam for most generals and encourages usage of the general you are playing with's focus. Kinda sucks when the generals direction isn't strong (us mech general for example lol) but you also get the strength of tank general or I'm betting Air Force

  • @bonkbong5692
    @bonkbong5692 4 дні тому

    WOW, I never thought there would be someone playing this from abroad. My Korean childhood. Everybody was playing SC1, before that, some people were playing Warcraft, or AOE1. Copyright was not popular concept in that era in Korea, and RTS' popularity meant EVERYBODY made rip-off, or at least partially rip-off RTS. But they were not that bad. Seven-years war 2 was definitely epic.

    • @TaxOwlbear
      @TaxOwlbear 4 дні тому

      I'm fascinated by Korean games from that era. There's many games that took strong inspiration from foreign games, but frequently with a local spin. I really like Seven Years War 2; the gameplay is solid, and the aesthetics are good too. The hero system is decent too, since you don't need to keep heroes alive all the time.

    • @bonkbong5692
      @bonkbong5692 3 дні тому

      One thing I feel regretful was their leveling mechanism, because it was based on the count of heroes' attacks, not from the enemy units like WC3. It made any close-range heroes quite crappy. Other than that, maybe bad historical accuracy of Japanese. Recently, I found out that some indie team is making Seven-Years war 3, but their UA-cam channel is more like a documentary film channel(not sure they are serious about game development, process is too slow) Also, problems of Korean games from that era was frequent unplayable bugs. If only they had internet patches. I still find it regretful whenever I recall a few retro Korean games with great potential and serious bugs. Many great gaming devs gone bankrupt during 'IMF crisis' recession. It really saddens me.

    • @bonkbong5692
      @bonkbong5692 3 дні тому

      Imjin war(Seven Years War) was always favorite theme of Koreans, but it seems gaming industry is not using it recently, with the decline of RTS genre. I hope there's decent Korean RTS about Seven year's war again.

  • @terbog
    @terbog 4 дні тому

    There is also an island to the south where its easy to set up a pier, unload a lot of troops and then build a bridge.

    • @TaxOwlbear
      @TaxOwlbear 4 дні тому

      Nice. I hand't thought of that.

  • @hachemledarka2854
    @hachemledarka2854 5 днів тому

    You flame trower

  • @handanyldzhan9232
    @handanyldzhan9232 5 днів тому

    That MCV chrono was smart.

    • @TaxOwlbear
      @TaxOwlbear 5 днів тому

      Sometimes you need to get creative.

  • @LunaPPK
    @LunaPPK 5 днів тому

    lol so the team died to save a bunch of rich elites man the commander must be a clown

  • @Jevroth
    @Jevroth 5 днів тому

    It is wild seeing the infantry do multiple orders of magnitude a better job than the nuke cannon at area denial. In vanilla, I liked using nuke cannons to hit chokepoints, but here their slow rate of fire, fragility, long setup time and inability to keep that glowing circle of doom at the impact bins em lol. Range improvement doesn't make up the difference. Also seemed like you might have been able to use the nuke infantry to defend against the bikes off the cliff because of the splash.

    • @TaxOwlbear
      @TaxOwlbear 4 дні тому

      What I really want from Nuke Cannons is the ability to deploy them and have them stay in place, like Tiberian Sun Mobile Artillery. They always wiggle so much when you put them in defensive mode.

  • @TheChrisD
    @TheChrisD 5 днів тому

    It seems the only good thing this mod has going for it is the use of Dune 2000 music. Everything else has been grossly unfair, unbalanced, and obviously not playtested.

    • @TaxOwlbear
      @TaxOwlbear 5 днів тому

      It would help if you wouldn't have to play whack-a-mole with building repair.

    • @LunaPPK
      @LunaPPK 5 днів тому

      that's the case with alot of early 2000's mods for these games tbh

  • @andrewbeznosov8046
    @andrewbeznosov8046 5 днів тому

    Having such similar colors for opposing factions is a weird choice... it's both an easy fix (if you think of it early, not 1 week before release) and a pretty important QoL for players.

    • @TaxOwlbear
      @TaxOwlbear 5 днів тому

      Indeed. This could be the only RTS with no faction colours whatsoever. Even when you fight your own faction, everyone looks the same.

  • @bobthebuilder9818
    @bobthebuilder9818 5 днів тому

    Nice video.

  • @hachemledarka2854
    @hachemledarka2854 6 днів тому

    A kill tree is freid se kill4

  • @hachemledarka2854
    @hachemledarka2854 6 днів тому

    Tree china misssion trio gla mission gla

  • @hachemledarka2854
    @hachemledarka2854 6 днів тому

    China is ga dog anti air